Season 1 — Thunderdome
MOTION RL COMMUNITY HUB
- Live season
- 3 tournaments
- 10 players in database
Current tournament bracket
Current tournament
Full bracket page →W1 Thunderdome
Round names and schedule times are edited in Admin → Matches. See How the bracket works below for layout tips.
How the bracket works
Columns are rounds (same round on each match). Left to right is time: opening round must be the left column and usually has the most matches. Use Round order in Admin → Matches (same number on every match in that round: 1 = leftmost) if column order looks wrong.
Slotswithin a round (1, 2, 3…) set top-to-bottom order. Pairings feed the next column: slots 1 & 2 → next round, 3 & 4 → next, etc.
Byes: leave Away empty and set Winner to the team that advances.
Double elimination splits the tree into Winners and Losers using round names that look like losers-bracket rounds (LB …, Losers, etc.). Unlabeled rounds count as winners. Connectors are a simplified single-elim shape per bracket — not a full DE feed graph yet.
Row styling: round names containing Losers, LB R…, or Consolation use a darker blue; Grand Final or Championship use a cyan accent. Tune colors under Admin → Bracket appearance.
Total players
10
↑ In database
Tournaments
3
Active events
Matches played
—
Wire replay pipeline
Avg goals / game
—
From parsed replays
League standings
View all →| # | Team | Series | W–L | PTS |
|---|---|---|---|---|
| 1 | Velocity Syndicate | MOTION ELITE | 7–0 | 21 |
| 2 | Thunderstrike | PRESTIGE | 6–1 | 18 |
| 3 | Nova Core | PRESTIGE | 5–2 | 15 |
| 4 | Phantom Unit | RIVAL | 4–3 | 12 |
| 5 | Ironclad | RIVAL | 3–4 | 9 |
Sample rows for layout — connect a standings API or tournament leaderboard when ready.